Sorcery
Novice
Core Rulebook

Description

The Mystic can surround itself with an aura of unholy energies that harms living enemies but heals abominations and undead.

Action Type

Active

Range

Line of sight

Duration

Instant

Target

One creature

Effects by Level

Novice (Level 1)

Active. With a successful Resolute test the Mystic can send out an aura of unholy energies that harms both cultural beings and beasts. It deals 1D6 damage, ignoring Armor. The aura affects all cultural beings and beasts surrounding the Mystic, whether they are friend or foe, and remains active until the Mystic fails a Resolute test or breaks concentration.

Adept (Level 2)

Active. As Novice level, but the Mystic can choose to exclude living allies from the effect of the Unholy Aura. The power is active until the Mystic fails a Resolute test.

Master (Level 3)

Active. As Adept, but the effect is increased to 1D8 and the unholy energies heal any nearby allied abomination and undead 1D8 points of Toughness.

Tradition: Sorcery
Level: Novice
Corruption Cost: 1
Source: Core Rulebook
Created by: Game Master
Created: August 13, 2025