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The Amber Chains

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A Sanctuary of Silk, Secrets, and Survival

Not just a brothel. Not just a guild. The Amber Chains is a house of masks, magic, and maneuvering. Every soul under Lady Vilma's roof has a purpose—and a role to play.

" In shadows we thrive, in secrets we trust, in amber we bind our fates. "
— Lady Vilma
31 Rooms
12 Factions
Secrets

🏛️ The House Layout 🏛️

Explore the secrets within each chamber

Entrance Main Hall Reception Vilma's Office Entertainment Hall Kitchen & Healing Dining Storage Guards Library Servant Quarters Ritual Chamber Apothecary The Vault Garden
Stairs Chamber 1 Chamber 2 Chamber 3 Chamber 4 Vilma's Suite Observatory Guest Suite Guest Suite Secret Room Balcony
Stairs Up The Depths Interrogation Cell Cell Ritual Prep Morgue Tunnel Laboratory
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Room Details

Main Hall

Active

The heart of The Amber Chains. Here, guests are welcomed, deals are struck, and first impressions are everything. Whispers and Velvet Blades work closely here.

Primary Roles: Whispers, Velvet Blades
Security Level: High
Access: Public

Features

Candlelit Guarded Elegant

Room Types

Public Areas
Restricted Access
Occult/Ritual
The Depths

💠 The House Roles

Each role represents a function in the house—some obvious, others hidden in velvet shadow.

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Velvet Blade

Bodyguard • Escort • Enforcer

You handle danger. Escort volatile guests. Remove stalkers. "Silence" threats when diplomacy fails.

"Smile at the noble. Watch the knife in his boot."
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Whisper

Spy • Seductress • Interrogator

You trade in secrets. Charm, eavesdrop, or extract information during whispered pillow-talk or passing glances.

"What they say in shadows will pay for our light."
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Ember Tongue

Entertainer • Ritual Performer • Occultist

You enchant. Through dance, illusion, ritual, or song, you weave beauty into magic and magic into distraction.

"My steps are a spell. My voice is a snare."
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Moonblade

Assassin • Problem Solver • Eliminator

You end things. When subtlety fails or silence is needed, you are the hand that delivers the final answer.

"They'll call it an accident. We'll know better."
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Chainbinder

Beastkeeper • Cursebreaker • Supernatural Specialist

You deal with the uncanny. Blighted relics, haunted clients, strange creatures—you make sense of the unnatural.

"When others run from the howl, I open the cage."
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Chamber Witch

Healer • Counselor • Staff Protector

You tend to the house itself. You care for the wounded, soothe the broken, and root out hidden sickness—of body or soul.

"We keep each other standing, or we all fall."
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Shadow Petal

Thief • Infiltrator • Retrieval Agent

You go where no one should. Climb walls, slip into mansions, steal letters, switch relics, vanish unseen.

"I don't knock. I return things that were never theirs to keep."

🎭 Choosing a Role

Each role is more than a job—it's a mask you wear to survive. Some wear one. Others juggle two. A few wear none... and that, too, is a choice.

No matter which path you choose, Vilma watches. And the House remembers.

For Session Zero:

  • Discuss how your character came to The Amber Chains
  • What mask do they wear in public vs. private?
  • What secrets do they keep from the other residents?
  • How do they view Lady Vilma's leadership?
  • What would make them leave... or stay forever?

House Rules:

1

What happens in The Amber Chains, stays in The Amber Chains

2

Lady Vilma's word is law, her protection is earned

3

Every resident contributes, every guest pays

4

Betrayal of the house is betrayal of family