Witchcraft
Novice
Core Rulebook

Description

The deep soil of the world is a safe place for the Mystic, just as the mountain rock can become a shelter. The Mystic can sink into the earth and thereby avoid attacks from its enemies.

Action Type

Active

Range

Line of sight

Duration

Instant

Target

One creature

Effects by Level

Novice (Level 1)

Active. The Mystic is able to sink into the earth if he or she makes a successful Resolute test. There, the Mystic is invulnerable but also unable to take any Actions. The Mystic must succeed with another Resolute test each turn to remain in the safe bosom of the earth. If the Mystic fails the test, then he or she is returned to the surface.

Adept (Level 2)

Active. The Mystic can use mystical powers on itself while in the earth and does not have to test Resolute in order to remain there.

Master (Level 3)

Active. The Mystic can move by using its Movement Action and appear in another spot than where he or she first sank into the ground. The Mystic can also use powers on his or her allies while in the earth, as well as see the allies through the protective layers of soil.

Tradition: Witchcraft
Level: Novice
Corruption Cost: 1
Source: Core Rulebook
Created by: Game Master
Created: August 13, 2025