Mind-throw
Wizardry • Novice
Description
The Mystic can use its mind to move and throw around loose objects, or even enemies.
Action Type
Range
Duration
Target
Effects by Level
Novice (Level 1)
Active/Reaction. The Mystic can use objects in the surroundings to either hurl around as weapons or to block incoming attacks. The Mystic will have to make a [Resolute←Quick] test to attack this way and deals 1D8 damage if successful. If some object instead is used as a temporary shield, make a [Resolute←Accurate] test to block physical attacks and [Resolute←Resolute] if trying to block a magic projectile. The object is destroyed after one hit, either dealt or blocked.
Adept (Level 2)
Active. The Mystic is capable of using the power of his or her mind [Resolute←Strong] to lift, and throw, an enemy. A thrown enemy lands a Movement Action away and suffers 1D8 damage. The enemy lands on its back, unless it makes a successful Quick test.
Master (Level 3)
Active. The Mystic can throw a chain of enemies if succeeding with a [Resolute←Strong] test. The Mystic starts with one target and keep making tests until he or she fails. The thrown enemies land a Movement Action away and suffer 1D8 damage. The enemies land on their back, unless they make a successful roll against Quick.