Witchcraft
Novice
Core Rulebook

Description

Drawing from the force of wrath the Mystic can infuse an enemy’s body with larvae that then start to eat their way out. Although it is loudly refuted by members of the court, there are persistent rumors going around saying that this is how the hero king Ynedar met his demise.

Action Type

Active

Range

Line of sight

Duration

Instant

Target

One creature

Effects by Level

Novice (Level 1)

Active. The Mystic plants larvae inside the body of its enemy, which then starts to eat their way out. The poor target suffers 1D4 damage each turn, ignoring Armor. The effect is automatic the first turn and continues until the Mystic fails a [ResoluteStrong] test.

Adept (Level 2)

Active. The larval growth inside the body deals 1D6 damage each turn, ignoring Armor. The effect continues until the Mystic fails a [ResoluteStrong] test.

Master (Level 3)

Active. The larvae swarm inside the target’s body and deal 1D8 damage each turn, ignoring Armor. The effect continues until the Mystic fails a [ResoluteStrong] test.

Tradition: Witchcraft
Level: Novice
Corruption Cost: 1
Source: Core Rulebook
Created by: Game Master
Created: August 13, 2025