Goblin
Race of Davokar
Core Rulebook
20-30 years
Description
Small, clever, and quick-witted, goblins are often underestimated. They excel at stealth and technology, creating ingenious devices and living in hidden communities.
Origin
Underground
Physical Description
Goblins are small and wiry, with sharp features and quick movements. They have excellent night vision and are naturally stealthy.
Society & Culture
Goblin society is communal and practical. They work together on complex projects and value cleverness and adaptability.
Customs & Traditions
Goblins love shiny objects and are excellent craftsmen and inventors. They are practical and focused on survival and improvement.
Height Range
3'6" - 4'2"
Weight Range
60-90 lbs
Naming Conventions
Goblin names are varied and it is common for goblins to change their names or add syllables depending on their experiences.
Suggested Archetypes
Rogue, Mystic, Warrior
Starting Equipment
Simple clothing, small weapons, tools
Starting Wealth
5 shillings
Example Names
Male Names
Illefons, Ler, Rosti, Shigg, Tengel, Ul
Female Names
Aa, Fosa, Guhula, Hugalea, Tulga, Udelia, Ufa, Wamba, Yla, Yppa
Default Traits
- Short-lived
- Pariah
- Survival Instinct