You are the youngest son of a - besides you - extinct house of nobility. The estates and your relatives perished in the Great War; you were accepted into the ranks of the Queen's Pansars, thanks to your skills and your family name. After a time of service you have had enough of patrols and drills, and have resigned from the knights' guard in order to find a purpose in life, perhaps even the strength to rebuild your house from its ruined state.

ORLAN
MALEEx-Knight of the Queen's Pansars - A noble seeking to rebuild his house
Human (Ambrian)
Warrior
Race
Human (Ambrian)
Traits
Privileged
Attributes
QUICK
10
STRONG
15
CUNNING
7
ACCURATE
11
DISCREET
5
RESOLUTE
10
VIGILANT
9
PERSUASIVE
13
Abilities
Dominate
(novice)
Leader
(adept)
Two-handed Force
(novice)
Weapons
Weapon Damage
Damage shown is the weapon's base damage dice
Dagger 1D6 (short)
+1D6 Damage
short
Sword 1D8
+1D8 Damage
Two-handed sword 1D
+1D12 Damage
Fortified chainmail 1D8 (Impeding)
+1D8 Damage
Impeding
Armor
ARMOR
1D8
Fortified chainmail 1D8 (Impeding)
Defense
DEFENSE
6 (dodge
Toughness
TOUGHNESS
15
PAIN THRESHOLD
8
Equipment
Dagger 1D6 (short)
- A small, easily concealed blade for close combat
Sword 1D8
- A well-crafted one-handed sword for combat
Two-handed sword 1D12
- A massive sword requiring both hands to wield with devastating power
Fortified chainmail 1D8 (Impeding)
- Heavy chainmail reinforced with additional metal plates for maximum protection
Pouch with soil from the family residence in the south, camp equipment, weapon maintenance kit
- Personal mementos and equipment
1 thaler and 5 shillings
- Your modest coin purse
Shadow
Gleaming silver
Corruption:
0