Siege Expert
General • Novice
General
Novice
Description
In Ambria, wars are fought in two ways: on the battlefield and through sieges. Siege weapons are used in both cases. This ability covers the use of ballistae, siege towers and catapults, and also the skill to construct these contraptions from the ground up. A siege expert can plan and organize the digging of protective trenches and tunnels for the purpose of undermining an enemy’s walls. Added to this is the use of alchemical battlefield weapons: alchemical grenades, breaching pots, missile batteries and alchemical fire tubes, both stationary and portable.
All siege and battlefield weapons are described in the Weapons’ section, starting on page 110.